The guys discuss games as a service and whether or not it is viable. What genres does it work for and what games have tried and failed?
Jason tries his hand at a Dark Souls II run without looking at a trophy guide (gasp) or even a walkthrough. Each week, you can watch his attempts (there will be many) on this page or follow him on Twitch (@gimpyjayy) to watch it live periodically throughout the week.
The guys take a look at all the games coming out in 2019 and discuss what they may or may not be interested in playing.
Corey and Jesse dive into what Anthem is, why they are excited for the game, and why they decided to dedicate a podcast to BioWare's co-op action RPG.
Matt, Moose, and Corey are back to talk about their favorite part of Nerds Gone Rogue, the general consensus of games in 2018, a Switch XL, and a discless future.
***SPOILERS*** Seriously, there will be spoilers. The guys are joined by friends Dan, Justin and Jurgen to discuss the fastest selling PS4 exclusive, Spider-Man. Also, there will be spoilers. You've been warned.
Make "time" for this Metroidvania
Yeah, Still Good FOLLOW MATT: TWITTER | INSTAGRAM | TWITCH Just over a month ago, Burnout Paradise Remastered was announced. A week ago, it was released. Upon hearing the announcement, a joyous amount of nostalgia washed over me in a way that I can only equate to fans of Final Fantasy VI or VII when you mention it. I don't have the attachment to … Continue reading Review – Burnout Paradise Remastered
Hellblade: Senua’s Sacrifice released on August 8th and since then, it has permeated my thoughts. It was independently developed and published by Ninja Theory. The basic premise is a story about Senua, a Celtic woman who suffers from schizophrenia, a form of psychosis. Her goal is to travel to Helheim (essentially Norse Hell) and free … Continue reading Hellblade: Senua’s Sacrifice and why I Love It
Development Hell is something most companies hate to go through. Budgets can be lost or reduced. Work can be sped up which affects the quality. Project deals can fall through sometimes and other problematic and troublesome situations pop up. For developer Tequila Works, their latest title Rime, had their own share of development hell. Being pass … Continue reading Review – Rime